![]() A Landscaping tool is introduced, to modify and paint the terrain in-game for a price.Bunker Silos may now be placed anywhere on flat land to produce Silage away from the Biogas Plant.The Biogas Plant must now be purchased in order to produce Digestate. You must purchase whole land Parcels to gain access to their fields and other resources.Two new maps and one DLC-Map: Ravenport, Felsbrunn and Erlengrat.In the Erlengrat, start in the "New Farmer" giving the 10 cows (5 black & 5 brown).Milk must now be transported to a sale point by Tankers.Chickens now produce their Eggs as Pallets, and no longer need to be collected by hand.You may ride horses around on the map, increasing their value. Animals now multiply when properly fed.You may build multiple pens of each type. Each Pen now has a hard limit on the number of animals allowed inside. Animal pens are no longer present on the map at game-start They must instead be bought and placed manually.Fixed daily maintenance costs have been replaced with a Damage system and voluntary repair costs.Most machines can switch between different types of tires and wheels, including various field- and street-tires. Several tools can change shape, size and function simply by installing or removing an upgrade. Multiple new upgrades to install on your machines.This feature can be turned off during gameplay. Vehicles destroy crops when driving over them. Crop Destruction is now an integral game feature (no DLC required).A new Dolly for attaching 3-Point Hitch tools to non- Tractors vehicles.Multiple John Deere machines, as well as multiple other new companies.A large variety of completely new tools categories, including Forklifts, Subsoilers, Poplar Balers, and tools related to the other new features on this list.Wheat, Barley, Canola, Sunflowers, Soybeans, Corn, Oat, Oilseed Radish, Potatoes, Sugar Beet, Poplars, Sugarcane, Cotton.In Farming Simulator 19 there are 13 types of crops.That’s the only way we can find sources of error and fix them.Farming Simulator 19 introduces multiple changes and features beyond previous versions of the game. If you’re still ok with this, please remember to post possible issues that you find in the developer version. Please be aware you’re using a developer version, which may and will contain errors, bugs, mistakes and unfinished code. Is there a quadrilateral, then only the normal helper is on. Warning: You must turn on the alternative helper only in Hud. The helper starts normally using the H key. The AutoCombine Hud is opened with the key 5. Thus the combine threshes automatically in circles around the field. It is automatically added in all AIVehicles. The Mod is installed easily in the mod folder. But driving a combine harvester plus the tractor with trailer is a bit tedious in SP mode. I do not like maps with rectangular fields. + H: Enable or disable automatic steering Left alt. This is the new setting: H: Start or stop the hired worker Left shift + H: Open the new settings dialog Left control + H: Open the head up display Left alt. Main reason is that keys 5 and 6 are used for the radio. Only those options needed for visualization or intermediate action are still available in the head up display (HUD). The idea behind the new user interface is to move as many settings as possible into new settings dialog. This is the very first version of AIVE for FS19.
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